CREATOR: J.R. BLACKWELL
J.R. Blackwell is a writer and photographer who lives in Philadelphia. J.R.’s fiction has been published in a variety of publications including Escape Pod Magazine. She is a founding member of http://www.365tomorrows.com. She has been role-playing since she was a child and enjoys a variety of games including table top, LARP and board games. Her main website can be found at www.jrblackwell.com.
GAME DESIGNER: FILAMENA YOUNG
Filamena Young is a full time writer, mother, and freelancer with the lance to prove it.
She has published some short fiction at a few web ‘zines, as well as in at least one anthology of short fiction. Her work has appearend in a number of pen and paper role playing game books showcasing her ability to blend creative and technical writing. She has been published at the Escapist, a large gamer magazine and has a few appearances planned at upcoming game related conventions.
GAME DESIGNER: DAVID A. HILL Jr.
David Hill is a freelance writer based in sunny Southern California. His particular poison is down-to-earth socially-aware fiction and gritty horror, with a quiet love of cyberpunk and whatever catches his attention. He currently runs Machine Age Productions, alongside Filamena Young. They make nerd games.
He’s done work with White Wolf Publishing, Catalyst Game Labs, Margaret Weis Productions, and a handful of other publishers. He’s also written for the massively multiplayer roleplaying game, “EVE Online.” You can find a more detailed resume here. His critically-acclaimed Design an RPG in an Hour panel has been featured in The Escapist and Kotaku.
ILLUSTRATOR: NATALIE KELLY
Natalie Kelly has been interested in art and all forms of storytelling as long as she can remember.
She currently resides in the Florida panhandle with her cats and ferret, and occasionally her husband as well.
GRAPHIC DESIGNER: DANIEL SOLIS
Designed book covers, interior layouts and collateral pieces for notable game creators Jared Sorensen, Greg Stolze, and John Wick. Developed a reputation for accountability and public, transparent work process. Coordinated with illustrators, art directors and publishers as a part of that process.
PUBLISHER: GALILEO GAMES
Galileo Games was founded in 1996 by Brennan Taylor as a way to publish his fantasy role-playing game The Legend of Yore. The Legend of Yore is now out of print, but Galileo has produced several of Brennan’s games since then, including Bulldogs! d20 Edition, Mortal Coil, and How We Came to Live Here.